We are in the process of preparing a single-player Demo version for you, which will also serve as a tutorial to familiarize yourself with the rules of the game. In the single-player demo scenario, you'll have 8 turns to prepare for the boss fight, which will hit the land on the sixth turn.If you manage to beat him, you win, if not, you play again :D.
Demo testing
We've been testing and balancing the single player demo since early April. Without spoiling too much, we tested different tactics. In the current state of the game, it has not been possible to "break", each of the tactics seems to yield similar results:
The boss is defeated
One turn is missing
Lack of luck - yes, we have an element of randomness in the game.As in most RPGs, you can push your luck, but it usually doesn't pay off
Character card
The character card has been significantly improved in graphics. In addition, we added asymmetry. Each character will have a unique magic and passive ability. In addition, each hero will have an individual vulnerability to damage. Each serious wound blocks the ability to perform actions to heal the character!
Tabletopia
We intend to use Tabletopia for both the single player demo and later releases. Premiere soon!
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