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Game Update 0.10.1: Heading towards a crowdfunding campaign

Game Update: v.0.10.1 - November 3, 2024


This time, our focus has been not only on gameplay but also on refining the game as a physical product. We all know how crucial it is to get component sizes right, design practical inserts (which many complex games often lack), and ensure an enjoyable player experience.


Six Sided Summoner solo scenario
Starting scenario for 1 player - also available online on Tabletopia

In this version, we’ve implemented 88 changes of varying detail. Here are the key updates:


General Changes:


Character Development

  • Managing skill tiles was slowing the game down, even though the mechanic itself was intriguing. To address this, we introduced skill trees with pre-set slots. Now, you’ll also use resources to unlock them, which has changed the game’s balance.

  • We reduced the number of skills from 5 to 4, as several of them were rarely used.

  • We reverted to the original concept where you can use all additional actions from unlocked slots.

  • Each character now starts with a unique set of resources detailed on their character card.

  • Character abilities have been removed, as they were largely redundant with Omamori card abilities. Asymmetry has now been incorporated in other ways.

  • Inventory slots have been reduced from 12 to 8.


Guardian card in Six Sided Summoner board game
New player board size is 230 x 140 mm

Combat with Shadows

  • We’ve reintroduced the concept of Shadow Groups. The strength of a Shadow Group is determined by rolling a number of six-sided dice (d6) equal to the number of shadows in the group.


Factions

  • We replaced standees with double-sided tokens. This change makes faction mechanics more intuitive and unifies components (tokens can now be stored in the inventory).


Creatures / Oni Bosses

  • Updated card design with a vertical layout, revised iconography, and added special abilities for creatures.


Creature card in Six Sided Summoner board game
In addition to the changes recorded, we also focused on refining the iconography

New Items

  • Action Items: Using action items, you may play a main action.

  • Move Item: This item increases the number of spaces you can move.


New Skills

  • Steal: Steal an item or resource from another player.

  • Collect: Repeat the influence effect from a Day card.


Actions

  • You can no longer perform the same action twice across different turns.

  • Summon: This action allows players to move and remove resources from the skill tree.

  • Spending a firefly token allows you to replay a main action within the same turn.


Adventure Deck

To enhance immersion, we created an Adventure Deck. Drawing from this deck gives players a chance to encounter various types of adventures.

  • Tori Cards: Added an option to offer a sacrifice to the Kami gods in exchange for Yokai powers.

  • Wanderer Kill: Yes, we now allow players to eliminate NPCs.


Multiplayer scenario in Six Sided Summoner
Scenario for 3 players

Next Steps

  • By November 8, we’ll finalize the prototypes.

  • By November 14, we’ll complete the updated game instructions.

  • Once the instructions are finished, we’ll send the prototypes to content creators for preview and feedback.

  • We do not plan any further improvements before the end of the crowdfunding campaign, which will take place in the first quarter of 2025.




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