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Six Sided Summoner box cover image

Six Sided Summoner

Experience the adventure in the unique world of a new engine building RPG game

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The Six Sided Summoner is a game in which players take control of summoners who try to save the fairy world from the onslaught of mysterious shadows that appear in the land with the arrival of night and spread terror among the inhabitants of the land. To this end, players roam the world, actively expanding it with the ability to summon, meet NPCs, complete quests for them and defeat monsters. 

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During the game, players have 5 main actions at their disposal, with which they will build their game engine and influence the world by collecting resources, controlling zones, exploiting locations, fighting unique creatures, completing tasks and encounters while exploring the fairy-tale world.

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Victory conditions depend on the scenario description, which can be played as a campaign for single player or as individual skirmishes for a maximum 6 players.

Key Game Features

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How to play?

  1. Choose a scenario that describes the setup and winning conditions.

  2. Choose a character to play

  3. Prepare for the expedition by replenishing your equipment: skill tiles, items or resources

  4. Go on an adventure during which you will:

    • Fight strange creatures guarding artifacts 

    • Gain influence in the land, which will provide you with wealth

    • Bribe factions that you will use to achieve your goals

    • Complete tasks for Wanderer, who in return will reward you with the power of Omamori talismans

    • Find the gates to the land of deities and gain the powerful magic of Yokai demons

    • Take on the challenge of shadows, which are the source of the most valuable raw material in the land

    • Face other players in PvP battles

  5. To play an action, select a skill tile from the character development tree. Perform an action from a tile and then perform an action from the row containing the tile. As part of the main action, you can:As part of the main action, you can:

    • move the character around the map and activate the effects of exploration tokens

    • draw a card from the adventure deck

    • take control over the location

    • summon skill tiles to your inventory

Each scenario has a certain number of turns, and determines the moment of arrival of the day or night phase, as well as the anxiety track that activates negative effects. The game ends after the player's last turn or after completing the scenario objective.

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Kitsune miniature for Six Sided Summoner board game
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